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Old 06-11-2011, 03:45 AM
Blackdog_kt Blackdog_kt is offline
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Generally speaking, DX11 allows you to do some processor-intensive stuff with less effort and introduce some new features as well. However, it's still perfectly possible to bog things down if you go overboard with it, so i guess it will be a matter of maintaining the proper balance.

If it was my choice, i'd use it to number crunch things that have an importance in flight sims on the graphics card (like FM/DM parameters) and maybe upgrade a couple of graphical features that have a gameplay relevance (eg, transparent water for U-boat hunting).

What i certainly wouldn't do is waste DX11's capabilities on graphic upgrades of a smaller importance to the overall gameplay experience, like for example using tessellation for railway embankments so that the stones making them up have a more 3D feel to them: who cares, i'm zipping by at a speed of at least 150mph.

To sum up:
Yes, it can do processor-intensive things easier (some of them can also be done with DX10.1 but not all of them).

Yes, it will still bog the system down if you use all the bells and whistles on every single item in the game world, so better use it on things that will enhance the gameplay experience (which translates to very specific features on a flight sim).
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