Quote:
Originally Posted by gblair
SOLVED!!!
Changed Render=D3D10_0 to Render=D3D10_1  
and all is working.
Whats more, NO blue lines on horizon as predicted and expected!!!!!!!
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I upgraded to the 6970 from a 5870, but didn't have this problem. Anyway, glad you fixed it and I'm gonna try your tweak and see if the blue lines disappear
Quote:
Originally Posted by TonyD
I’ve tried that, but it goes from running at a (frame-limited) rate of 50fps to 25fps over Dover, the terrain tile texture edges (black lines) can be seen everywhere, and it appears what little AA there is no longer applied to the terrain (houses become aliased). But the blue lines are gone.
Do you not experience a similar performance hit?
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Did you try setting AF in CCC to counter the black lines? Don't know about the missing AA though. I'll try it out.