Quote:
Originally Posted by gblair
SOLVED!!!
Changed Render=D3D10_0 to Render=D3D10_1  
and all is working.
Whats more, NO blue lines on horizon as predicted and expected!!!!!!!
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I’ve tried that, but it goes from running at a (frame-limited) rate of 50fps to 25fps over Dover, the terrain tile texture edges (black lines) can be seen everywhere, and it appears what little AA there is no longer applied to the terrain (houses become aliased). But the blue lines are gone.
Do you not experience a similar performance hit?