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Old 06-07-2011, 12:01 AM
TheEnlightenedFlorist TheEnlightenedFlorist is offline
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Join Date: May 2011
Location: SLC, Utah, USA
Posts: 143
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I added code to the script to deal with aircraft with more than two engines. Courtesy of ZaltysZ.

Quote:
Originally Posted by SYN_Flashman View Post
Hi enlightened,

I pretty much use that script for despawning on my missions over at Syndicate including listen to mission events. I just adjusted the time for plane removal downwards (to 1 minute)

It appears to work fine, we just have the problem with multicrew aircraft turning the engine temps to zero when switching seats. I have tried the server without the script (since the last patch included aircraft removal on landing) but the problem is that if a player leaves a plane before takeoff AI takes over, takes off and then loiters around the field for hours!

Anyhow, hopefully the next patch will address the crew change issue.
I swear I remember this bug, but I just went through every German aircraft with more than one position and couldn't reproduce it. The engine stuttered a little (could just be a sound bug), but the temperatures remained the same.
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