Hi enlightened,
I pretty much use that script for despawning on my missions over at Syndicate including listen to mission events. I just adjusted the time for plane removal downwards (to 1 minute)
It appears to work fine, we just have the problem with multicrew aircraft turning the engine temps to zero when switching seats. I have tried the server without the script (since the last patch included aircraft removal on landing) but the problem is that if a player leaves a plane before takeoff AI takes over, takes off and then loiters around the field for hours!
Anyhow, hopefully the next patch will address the crew change issue.
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