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Old 06-06-2011, 01:49 PM
SYN_Flashman SYN_Flashman is offline
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Join Date: Feb 2011
Posts: 48
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Hi enlightened,

I pretty much use that script for despawning on my missions over at Syndicate including listen to mission events. I just adjusted the time for plane removal downwards (to 1 minute)

It appears to work fine, we just have the problem with multicrew aircraft turning the engine temps to zero when switching seats. I have tried the server without the script (since the last patch included aircraft removal on landing) but the problem is that if a player leaves a plane before takeoff AI takes over, takes off and then loiters around the field for hours!

Anyhow, hopefully the next patch will address the crew change issue.
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