Quote:
Originally Posted by Space Communist
Anti-aliasing simply does not work the same way with modern shaders. You need to do very fancy stuff to make it do the same thing as before.
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that might be right. But for example Arma2 has modern shader graphics too AND DX9 only but very good full screen AA support. I can“t understand why a shader and DX step forward you have to get three steps back AA related. What an advantage....
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