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Old 06-02-2011, 03:47 PM
Zorin Zorin is offline
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Join Date: Oct 2007
Posts: 573
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Quote:
Originally Posted by Ali Fish View Post
by knwing what your doing with the tools . my template has all that bigpickle. i have taken all the textures and taken all the information necessary to produce your own weathering, panel and rivett detail.

btw guys, you dont need the alpha layers. all you actually need for a skin is the colouring specified. this is not the same process as skinning any other game. shader implementation behind this is really well thought out. and 1C have given you exactly all you need. so no point in asking for this. the 3d model would be good though ! photoshop 3d model would be perfect. however the MSH files will be available at some stage. its a common mesh format.
Listen up, we skinners know what we need and that is UVW information for every plane that there is, simple as that.

Almost all smaller mesh parts are not referenced on the dds files because they are covered in the base colour without an outline or some sort of preshading on the texture. Therefor the only way to find them is trial and error, which I am doing right now for the Bf.108 and is very tiresome and time consuming, or 1C would get their community support to actually work and provide us with the UVW maps for all planes.
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