Quote:
Originally Posted by Trooper117
I've had IL2 since day one.. I have several other flight simulation 'games'.. and I've been waiting for this game, and despite it's complexity is still a game, for years.. I can't tell you how much time I've spent on forums leading up to it's release, anticipating a monumental leap forward in all of it's aspects.
I'm what you could call 'old school' I guess.. A full career in the armed forces, (now, climb into a full military simulator, and then come and tell me that this is not a game..) Plus, I've always been taught that you don't whinge or whine at what life throws at you.. you just make the best of what you have and get on with it. I carry that philosophy with me in whatever I do, and that includes playing 'games'..
Some of the posters here should get themselves into a high performance prop driven aircraft, and throw it all over the sky in some actual WWII combat tactics, and then they might get some perspective reference a computer game versus real life, and actualy understand that what they appear to have wrapped their whole lives around is just a very realistic and demanding game and nothing more..
I love the whole 'flight sim' genre, in particular WWII, but I don't turn into some sort of crusading avenger just because a game I have bought has not lived up to its expectations.. there are more real life and death issues I deal with that have a meaningful impact on my life..
Jesus.. look at me rabbiting on. Better get off this rather shaky soap box! 
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Whether this product known as CloD is called a game, simulation or whatever in between makes no difference. It is the only modern title of it's kind (WW2 CFS) in existance or in development as far as I'm aware of atleast and that's the point that matters. The people enthusiastic for this title can't just jump into the next release waiting around the corner because there is none. So failure of this title may well mean the end of a beloved hobby or jump back to the ancient version already used to death.
So I would imagine one can see the difference between the two despite the prestigious army career.
And indeed it would be great to jump into one of your high fidelity sims or high perf prop planes to play around with whenever you feel like getting a few aviation kicks, but unfortunately that is not an option for many people around here. And I agree whining on things that you can't change or that have been whined to death already makes no sense. But we're not talking about a rainy day or a cripple here, but 5-10 mins weekly investment from a development team. Customer intimacy is not some weird science of the future, but a pretty fundamental part of running a business. So whether it's the trend of the industry or not it's a low hanging fruit with high rewards through customer retention and additional sales.
I'm not as pissed off about CloD as it may sound, it runs pretty well for me. But I not too happy seeing an attitude of trying to get people to shut up 'and fly a prop plane' if they would prefer to get more regular updates on fixing the title they've bought.