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Old 05-30-2011, 05:14 AM
Vengeanze Vengeanze is offline
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Join Date: Apr 2011
Location: Stockholm
Posts: 837
Default So what's good with this game then?

Got some friends in the US who I send updates about CloD now and then.

In the last mail they asked me what I think is good about CloD compared to IL-2 1946.
I could only find two. Could you help me out and find some more.


Compiled a list from posters suggestions. Looks like a nice game.

1. Much better Damage Modelling and Flight Modelling (when all is fixed)
2. Better graphics, both cockpit and landscape(when 1C manage to fix shimmering buildings/popup buildings/flickering shadows and flashing clouds/etc).
3. Shadows in cockpit are beautiful
4. 1C approved SDK (when 1C release it)
5. Anti-Cheat for multiplayer
6. Complex engine management (No more B.S. "CEM" that gives you a "engine overheat" message, where you then open radiator fully, and magically engine is "normal" and like brand new; repeat ad infinitum.)
7. Amazing FMB options. Really comprehensive FMB that only misses comprehensive documentation to go with it.
8. People might not agree but auto patching through steam in my eyes is a plus compared to what we had in original Il-2.
9. Ability to customise weapon loadouts. The player can now configure his ammo belt however he wants.
10. Clickable cockpit. I know some don't like it but for me it's really kewl.
11. Extremely flexible game engine (e.g. support for user controlled ground or sea units, new missions loading in the current one in real time, triggers, weather, etc.)
12. C# scripting with unlimited possibilities (can program whatever you like except for FM and DM)
13. Multiplayer is not artificially limited to dogfight or coop. It can be anything you like: Capture airfields in Warbirds style or Warfare in ArmA2 style.
14. Clouds move with wind.
15. Building pop up at much further distance (compare looking at Folkestone from Hawkinge in Il-2 1946 mod map).
16. Motorways and railways with curves!
17. Animations of pilot bailing out, looks sharp even from larger distance.
18. Airfield AI that puts a runway marker out automatically so you see the correct runway to land on.
19. Canopy icing and pitot heater. Note to self, no carbheaters in the spit.
20. Very impressive Explosions, looks like real.

Some comments:
- "Best "flight experience" I've ever had in a combat sim, IL-2 comes second."
- "It's hard for me to describe, but the overall atmospheric ambience of CoD when you're sitting in the cockpit is unequalled anywhere"

Last edited by Vengeanze; 05-31-2011 at 11:58 AM. Reason: Added stuff from other posters.
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