Quote:
Originally Posted by Flashman
The MkII didn't come into service until August 1940 and then only equipped a few squadrons during the 'classic' BoB period.
What we really need is 100 Octane fuel levels of boost (+12) and a proper Rotol propeller Spitfire 1a and Hurricane.
I haven't voted since Im a mission maker over at Syndicate and I am of course not ruling out introducing th SPit II. However at the moment our focus is upon achieving a stable working mission that is playable, doesn't lag too much and that the majority of people can fly on.
One we have the basis for a stable server we will look different scenarios and plane sets.
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Hi mate,
Yes I completely agree with what your saying but this isn't about historical correctness its about have as close to RL performance as possible..the 109 isn't that far away bar the PP, the SpitIa is miles away in performance, you've only got to fly both and compare to see the noticeable difference right away..
Yes ok your trying to be accurate with what planesets were available but the FM isn't accurate as your already stated...if and when the Spit and hurris are fixed then remove the spitII.
I'd say the community want the SpitII in place wether 'they' will fly it or not obviously loads of people haven't voted so they are not bothered either way...personally I will still fly both and enjoy both, flying the Spit at the mo is more frustrating than enjoyable
Your server by the way is top notch and after all the decision is yours as to what you add in the missions.
But I think AC match ups in RL performance are more important than historically correct Planests ONLY because of the way this sim is right now with it's errors.
~S~