Thanks a lot for detailed explanation.
BTW did you see the scripting in this mission from the devs
http://forum.1cpublishing.eu/showpos...&postcount=133
I was reading it yesterday and it just blows my mind away. There are some great pieces everyone should use:
- airfield capture with removal of old arty
- generating triggers names with variables (string str = "changeArmy" + i.ToString() + "_" + (j).ToString()

- generating waypoints for bombers to attack the most close ground target
- scoring system
etc.
I'll try to convert this mission to the Channel map when I have time. Probably will need a lot of help on C# ))
Devs confirmed that there is a bug not allowing to use captured airfields before switching sides. They are working on it.