Quote:
Originally Posted by Strike
I do wish that they'd do with the airplane ground impact effect as they did with the water splash.. When a plane goes into the water, the effect will shoot in the direction the plane was travelling, and at the height equivalent to angle of impact. (I.E if a plane shallow dives the water will spray forwards, but if the plane impacts vertically it will splash straight upwards like in old IL-2)
Now I wish they'd do the same for the ground effect. If the plane explodes on a shallow angle, the fire from fuelspray should go in the direction the plane was traveling creating a "napalmstrike" effect. Right now the explosion and smoke goes up like a miniature nuke :p which is okay, if the plane went vertically into the ground. The crater texture would also in theory vary between a hole (like now) or a long skid-crater type thing in the direction of the crash. Makes it all the more authentic 
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I hope this to. Guess it has something to do with rendering/fps etc.
Maby some day.