Quote:
Originally Posted by Ibis
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You are joking?????? The maps alone are worth the mods, brilliant work brilliant!!
They allow mission makers a broad canvas on which to place their work and most are just a joy to fly over.
I wont even touch on the great cockpits, sounds, extra aircraft, and Zuti's
work is just mind blowing.
Where have you been for the last couple of years? Man is your education lacking.
cheers,
Ibis.
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I've been right at the source for the last years and beyond. And my education is at least no based on what's written in forums only and my oppinion is not only based on subjective, superficial impressions.
Maps are no aruments for me towards mods.
Because:
1st: 3rd party map building have been possible before the free and wild modding was existant. 1CM even shared the official maptools with 3rd party.
2nd: as with all other themes in modding, the map building has produced good and bad results, with the bad ones in majority. The good ones have the possibility to come into the stock game (as it was possible already back then). A first example was the Solomons map others will follow.
And the other things you named...
'Great cockpits'... like Ranwers maybe or the 150MB(!) texture approach on P-47 (where 8MB would be enough!)... 'Freddy's texture raping orgy'?
'Extra aircraft'... like the 100 versions of Bf109 or the horrible Frankenplanes?
Zuti's work isn't perfect, a lot of server guys can tell you this. However, it was impressive enough, that it was included in to the stock version as far as it was possible.
Sorry, I don't really need and don't want this. There is so few, regarding mods, that I would say, I do like it and see, that its well done... so that it is in fact in summary not worthy to install a new game version for it.
Go with your oppinion and do like it as much as you want.
I know, you are not knowing, what alot of scrap you do install there beside the few good things.
But that doesn't matter anyway.