UFO: After-x were a great bunch of games, although the first two both suffered from "egh, I'm so bored. 20 more countries to capture, here we go."
And Afterlight was just garbage, imo. They all lacked polish, but thats to be expected with obscure games.
But at least I had fun. It had disposable mercs, wide range of weapons, research and technology (kinda like CGL, I guess), and a sort of dynamic world.
Not the best SPM engine, but SPM nonetheless, and thus better than pure turn based.
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