There's not one by default, but you can create a lot of customized overlay windows for all sorts of information. I'm not entirely sure if you can get it to repeat instrument read-outs, but this is how you can customize a window from scratch to display a variety of things you might want:
1) Once you are in the cockpit (just start a mission from QMB and pause the sim) enable the mouse cursor (default key is F10) and right click on the screen to get a menu pop-up, then select the option to create a new info window.
2) Mouse click is used to work the cockpit controls, alt-click is used to select the interface info windows. So, alt-click on the window you just created to bring it into focus (if it's not already), then right click on it and select customize.
3) You can now see the customization screen. On the right-most column you can see the available information you can display. Click on an item from that column and then click on the arrow buttons to move it to the middle column. The middle column is what the window actually displays (right column is what's available, middle column is what you choose to see).
You can have more than one information streams displayed on a single window. If you want to change their priority, click on one of the middle column items and click on the arrow buttons to move them up/down the list.
4) Once you select the information you need to be displayed, you can further customize each of them. This is what the left-most column does, it displays extra options for each of the items in the middle column. Just click on one of the items in the middle column and you'll see its options in the left-hand column.
I didn't try to make a speedbar window so i don't know if the required information is available in the info window options, but after a while i realized i didn't need it.
The cockpits are looking very nice and i use freetrack in combination with the "look at instruments" key (i mapped this to one of my stick buttons), so i can easily look at my instruments. That key command is very useful because it only works for as long as you keep the key/button pressed, this way you can take quick glances at the instrument panel.
If it turns out that creating a speedbar is not possible, map a key to that function and use it instead (i think it's mapped to numeric keypad 0 by default).
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