
05-17-2011, 06:08 AM
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Approved Member
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Join Date: Mar 2011
Posts: 60
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Quote:
Originally Posted by DoolittleRaider
Part 2 is quite engaging, and kept my interest through to the end, as did part 1. Excellent cinematography and editing.
Now, for constructive critique:
1. Part 2 is a bit too long, started to drag a bit in the middle. You do have a decent story structure:
Beginning or set-up...rescue mission
Middle Crisis/Conflict...discovery of hidden AAA
Resolution of Crisis...Naval bombardment
End...return to Carrier, with Cliff-hanger of Ohka's heading to fleet
The ending could stand just as is...An open-ended one with the Viewer left to mull over the impending 'doom' (?) of the massed Ohka attack. In other words, I think you should strive to bring your movies to a "conclusion"/Finale without the "To be continued..." technique. That usually leaves the viewer more frustrated than "teased"...especially when they do not know for sure whether any subsequent 'concluding' episode might come.
2. Some oddities in story:
Why would Corsair lower its landing gear when doing a pass over downed Corsair?
Some pilots drop their gear when they go into slow flight.
What was the 'mystery' concerning no people or animals being seen? I had time to drift off and begin thinking it had something to do with both the downed aircraft having lost power, then every living thing 'disappeared', so maybe there was some sort of Sci-Fi UFO event/effect....but in the end, the two matters (power-loss and disappearance) had no connection whatsoever.
No excuse. There is nothing moving down there, the pilots commented on that, I don't know why. Some of the dialog I just made up as I went along. But maybe in the future I will make a connection with there not being any sign of life in that area.
3. Oddities in visuals
What battleship did you use, with the Four-gun forward turret? No US ships had that.
It is the 'USS Battleship generic' from the list of ships in the game.
4. Sound track:
In mixing the track, sometimes the Voice radio comms dropped in volume...Along with the radio distortion (which was well done), there are significant lines of dialogue which are unintelligible at first hearing, requiring viewer to strain or constantly adjust volume during playback.
My dialog sound quality was crappy because I just used an old cassette walkman for recording my voice.(I did the voices)
5. Visuals in general
You definitely need a much better Graphics card (or better AA/AF Settings) if you are going to produce any more movies/videos. IL-2 (and definitely COD) has excellent visuals, but you have way too many jaggies, etc, in your video... Even an 8800 series Geforce/NVidia card would serve you better, and one can be gotten dirt-cheap these days (being several years old).
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I have a new computer that I built from TigerDirect. It has an AMD Phenom 9600 2.3 Ghz CPU with a Geforce GTX 460. I have the settings in the game on perfect.
How can I go in and improve the visuals? In the config file?
Thanks for providing such an extensive critique of my crappy movie.
But you gotta admit, the barrage scene was pretty cool wasn't it?
And how about the bafoon in the PBY?
I thought that was funny.
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