Quote:
Originally Posted by SaQSoN
I could go through each of your points and explain in detail, why each of them is lame.
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I'm not saying that all the mods out there are flawless, but some of them are very good. Technically, they might not be up to the standard that
TD/1C expects, but they're "good enough." More importantly, they point the way to where a large portion of the IL2 community wants to go. If DT is smart, they'll run to catch up.
Quote:
Originally Posted by SaQSoN
I just say, that all that lame stuff will never get into the official add-ons. That's all.
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Of course. I wouldn't want it any other way.
But I also get very skeptical about arguments that 1C/DT add-ons are flawless, while all mods are dreck. There's a continuum of mods from lousy to great.
Likewise, there are also plenty of places where 1C's work has been shoddy and modders have fixed it. Cases in point: the screwed up dihedral on the Hawk 81/P-40B and the messed up length of the P-51D (which, in turn, screwed up CG and made the plane fly strangely). Fans of the game were complaining about those problems for years and 1C did nothing. After the game was cracked, within a year modders fixed those problems.
In a few places, modders have even fixed DT's mistakes, although DT has been much better about quickly releasing patches to fix bugs.
DT should go out of its way to recruit the more talented modders. Not necessarily add them to the team, but supervise them as "outside contractors." For the less talented guys with good ideas, DT should contact them and say, "can we use your idea" and do the work yourselves.
There should also be formal standards set and tutorials to help modders get up to DT standards. Currently, there's no way to do that.
Yes, you guys occasionally recruit folks like Sita, but it seems like you ignore or alienate lots of other talented modders. There are a lot of sensitive egos in the IL2 modding world, but everyone shares a passion for the game. Obviously, you can't work with the guys who are taking the game in directions which are off-limits (e.g., Korea, high poly cockpits), but that still leaves lots of folks who could be allies if you just approached them correctly.
Being a bit friendlier and using a bit more diplomacy would help everyone (including me).