been watching rise of flight video most of the day lol. its the best point of reference actually. the scenery should never be brighter than what we see there because its a game world and this bright stuff and shaders and generally how its done is not photgraphic. (nvidia head said in 5 yrs we will have that capability, presently we have the capability running at 2 fps). also the haze effect is done so well in rof. just like in that webb aviation image. hmmm.
Last edited by Ali Fish; 05-13-2011 at 06:26 PM.
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