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Old 05-13-2011, 08:49 AM
MadTommy MadTommy is offline
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Join Date: Jan 2011
Posts: 493
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Ok.. i've been testing these without much success.

Ive worked out "car.ccp".. it makes vehicles & convoys follow spine roads in a continuous loop

PowerOn turns on generators which makes searchlights work.

Apart from these i've had no joy. I've been trying to make flak more effective with sound locators & predictors neither seem to have any affect, with & without AntiAir AI and baseAntiAir.ccp.
( i made a large AAA group of mixed types.. with all sorts of aids and had a 109 circle them.. totally ineffective)

I have no idea what baseAntiAir.ccp, bus_car.ccp, emrg_car.ccp do.. anyhelp would be much appreciated.

Quote:
Originally Posted by Ataros View Post
airport.cpp is used for airfield traffic (ammo carriers, etc.)
Ataros can you explain this.. i've failed to understand what this does or how it works. Thanks.

Last edited by MadTommy; 05-13-2011 at 08:51 AM.
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