Ok.. i've been testing these without much success.
Ive worked out "car.ccp".. it makes vehicles & convoys follow spine roads in a continuous loop
PowerOn turns on generators which makes searchlights work.
Apart from these i've had no joy. I've been trying to make flak more effective with sound locators & predictors neither seem to have any affect, with & without AntiAir AI and baseAntiAir.ccp.
( i made a large AAA group of mixed types.. with all sorts of aids and had a 109 circle them.. totally ineffective)
I have no idea what baseAntiAir.ccp, bus_car.ccp, emrg_car.ccp do.. anyhelp would be much appreciated.
Quote:
Originally Posted by Ataros
airport.cpp is used for airfield traffic (ammo carriers, etc.)
|
Ataros can you explain this.. i've failed to understand what this does or how it works. Thanks.