Im sure when we get a stale code for mutiplayer that we will have a resolution to this problem. Yes, obviously it is a problem if people disconnect to avoid a "deathstat". As it stands its more likely that ppl are crashing out, testing, losing connection or any other perfectly reasonable reason for leaving the server as opposed to trying to dodge a deathstat that doesnt even exist yet.
Its a bit early to be accusing people of being "pussies"
Mind you....when the code IS sorted I can assure you that I will be screaming at "disco-queens" worse than Parazaine on crack!