Quote:
Originally Posted by Feathered_IV
Has Maddox Games ever produced great sounds? As far back as I can recall, they have always been a weakness in their product. 
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To be honest, I think that's a fair statement.
Obviously sorting out the performance and multiplayer takes preference, but the sound issue is a big one.
It's not just the placeholder engine sounds, but it's difficult to actually hear other planes as well. Sounds just sound muted, even your own engine. Ambient sounds are minimal too.
I'd like to see sliders for engine, ambient and gunfire volume, and overall just much more attention being paid to the sound setup.
I'm sure the devs are perfectly aware of all this of course, but it never hurts to bang on the drum now and then.