Quote:
Originally Posted by Seeker
Really? Remember WWII online?
|
WWII online is still around. Its flight model hasn't advanced much since the early days (beyond all the massive bug fixing they had to do back then), so flight-model-wise it can't compare to the newer sims. Even though IL-2 was obviously better from a flight model perspective back then, there were still things I liked better about WWIIOL, such as the head bob/movement from maneuvering. It was a total mess on release up until about 6 months later but it still had a ton of firsts in it. Its still the best tank sim around IMO.
2001 was actually a great year for SIM innovation, even if lots of the products ranged from buggy to horrifically buggy. IL2, wwiiol, operation flashpoint, bf1942. (yes I realize that last one isnt really a sim)
But anyway, it does seem like IL2:CODs issues might stem from similar problems. Wasn't there even some rumors way back when that the reason for all the crazily-detailed ground units and so on was that Oleg basically wanted this game to eventually mature into a massively mutliplayer "total sim" type thing?