Sorry, but the whole freaking premise of this thread is stupid. Of course the game is fixable, and of course the base code is fine. Throwing away several years of work is idiotic, as is the suggestion of it. The software that CloD is based on is modular and was designed to be modified and rewritten as needed from the beginning. The problem is that for several reasons the modules were thrown together without time for tuning and optimization, so of course there are bugs, and of course the bugs can be fixed, it's a natural part of any kind of multi-part project. We just came in on the project too early.......
Now kwicher snivellin' and make some productive input!
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I'm pretty much just here for comic relief.
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