Quote:
Originally Posted by JumpingHubert
@mazex
thanks for the great comparison. Maybe there is a simple solution for clod´s lack of dense forest: a new class of objects.......a forest layer as a hole without gaps. At the edge single bushes & trees. And a blue filter to "simulate" the atmosphere.
good graphics in simulations is important. It supports immersion.
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CoD matches the actual maps beautifully. What "lack of dense forest" are you talking about?