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Old 05-02-2011, 03:04 PM
Buchon Buchon is offline
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Join Date: Apr 2011
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Quote:
Originally Posted by TUSA/TX-Gunslinger View Post
Well, I looked hard for that. By doing sequential track playback runs - where the track is already in RAM after the first playback - you figure your getting around the disk access issue.

It actually looks to me (if I had to be forced to guess) like a broken thread. i.e - one of the many processes that runs threaded, just had an error and stops. Then the process has to go and find something to "do".

In short after several hundred runs this week, I saw no evidence of storage access issues.

S!

Gunny
So there two sources of shuttering.

Im talking about the first load in RAM, for example flying in "free fly mode" when you are approaching to a city the game shutters searching in the HDD some thing, a house or something, when it is already in RAM there no shutter flying the same zone.

But there free RAM, why is not this loaded already ?

About the strange issue that there better performance with AA in x8 than in x4.

That is a ATI issue, they have better performance in x8 than x4, even if it is not working properly, dont know why
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