Quote:
Originally Posted by Seeker
All I'm seeing here are workarounds for the fake realism.
Certainly, in my own case, owing to the very peculiar implementation of 6 DOF, I can move my head to the extreme side of the cockpit and hold a full width gun sight in non-shift F1 view; something that IL-2's "inferior" realism wouldn't allow.
It's like the stupid start up sequence. It may be real, but any one with any sense has already reduced it to a single programmed joystick button press.
People: We need to get beyond the rivet counting and re examine why any one would buy this.
I postulate that people buy PC games to have fun with, not to count rivets.
Rivet counting _may_ help a sim, but left unchecked, it can bugger up a good game.
We're already losing dedicated IL-2 players. How many new players do you think we'll attract if the game isn't identified as fun?
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A simulator has to get closest to the real thing as possible and optionally dumbed down via realism settings, so your one press start button is not an unreasonable request, and should be added as a realism option. Personally I've long waited for sims with click able cockpits and now we finally have one for WW2 combat, my last nerd-wish to come true is owning a huge touch-screen to make proper use of it.
I do not believe we've lost anyone because 5 mouse clicks were too much though.