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Old 04-29-2011, 03:45 PM
_ITAF_Gianpaolo _ITAF_Gianpaolo is offline
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Join Date: Dec 2007
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Quote:
Originally Posted by Seeker View Post
All I'm seeing here are workarounds for the fake realism.

Certainly, in my own case, owing to the very peculiar implementation of 6 DOF, I can move my head to the extreme side of the cockpit and hold a full width gun sight in non-shift F1 view; something that IL-2's "inferior" realism wouldn't allow.

It's like the stupid start up sequence. It may be real, but any one with any sense has already reduced it to a single programmed joystick button press.

People: We need to get beyond the rivet counting and re examine why any one would buy this.

I postulate that people buy PC games to have fun with, not to count rivets.

Rivet counting _may_ help a sim, but left unchecked, it can bugger up a good game.

We're already losing dedicated IL-2 players. How many new players do you think we'll attract if the game isn't identified as fun?
Right!

The only realism I like in a Sim is FM, Aircraft Limits(G's, Overspeed's) engine management (prop,mix,temps), balistics and damage models but all the rest is useless if you want to have fun in a game...

otherwise it's like going in a emergency simulator... ask real pilots if they like it...

Last edited by _ITAF_Gianpaolo; 04-29-2011 at 03:51 PM.
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