All I'm seeing here are workarounds for the fake realism.
Certainly, in my own case, owing to the very peculiar implementation of 6 DOF, I can move my head to the extreme side of the cockpit and hold a full width gun sight in non-shift F1 view; something that IL-2's "inferior" realism wouldn't allow.
It's like the stupid start up sequence. It may be real, but any one with any sense has already reduced it to a single programmed joystick button press.
People: We need to get beyond the rivet counting and re examine why any one would buy this.
I postulate that people buy PC games to have fun with, not to count rivets.
Rivet counting _may_ help a sim, but left unchecked, it can bugger up a good game.
We're already losing dedicated IL-2 players. How many new players do you think we'll attract if the game isn't identified as fun?
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