Hi Ataros,
Hopefully I will be a little more clear this time!
I used the in-game script system using a Trigger to cause an Action to happen. Eg in my missions if a plane I select is shot down, it triggers the spawn of another plane.
EDIT>Script
Trigger: Walrus 1= Target Group destroyed (Walrus flying boat selected)
Action: Walrus 1= Air spawn group (second walrus selected)
This system works in single player, so that when the first walrus is shot down a second spawns at a preselected place. However, when I include the scripts you guys have been developing to despawn empty aircraft (for use online) the ingame script above does not work in either single or multiplayer.
Any ideas what i am doing wrong?
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