View Single Post
  #2  
Old 04-28-2011, 05:04 AM
seiseki seiseki is offline
Approved Member
 
Join Date: Nov 2010
Posts: 51
Default

Well except for stopping to buffer a few times, it played fine for me..

It's funny how you filmed it with a video camera, gives the impression that the game has HDR to simulate over and under exposure when the pupils contract/expand depending on the level of light..
And a depth of field effect when the camera goes out of focus at times..

Last edited by seiseki; 04-28-2011 at 05:10 AM.