Quote:
Originally Posted by Blackrat
So in effect the number of AI increases with each mission load?
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It should increase if it is not destroyed by any script as far as I understand. I may be wrong of cause. We just started testing my mission on Repka server. Sometimes many AI just die at the same time after mission load.
When you have actors from previous mission do they behave normally or die in the beginning of new mission? Developers asked us to provide a log of such deaths and a track as logs are not enough. If you have the same problem please provide a log with a track I'll post it for devs at sukhoi.ru.