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Old 04-25-2011, 05:59 PM
JG14_Jagr JG14_Jagr is offline
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Quote:
Originally Posted by Voidhunger View Post
1. Planes fly even when the pilot is dead.
2. Plane parts fall down very slowly without being affected by wind and
physical laws.
3. Destroyed bombers with missing wings and tails hang in the air without
falling down.
4. Grass and fire are sometimes a few meters above the ground.
5. Bombers are parked through houses.
6. There is a large square with stripes on the ground and sea.
Planes do fly with dead pilots.. A lot of times the first time an attacking pilot knew the pilot was dead was when the plane flew in to some terrain. If a plane is tripped properly it will fly as long as it has fuel and remains trimmed for flight..

I have not seen parts falling too slowly, some parts, like tail sections and the like have a signicant surface area and tend to fall more slowly due to a parachute effect.

Roads are sometimes above ground too..its something that has to be adjusted when they find problems in terrain height.. its not exactly unique to this game.

Not everything has a hit model.. that is a compromise, trying to have the volume of houses and objects and have them all fully mapped would tax the system resources beyond

I have seen screenshots of the stripes, thats most likely a driver issue and how the game interacts with the video hardware.. I'm sure they are working on that one..

To call these "Huge Bugs?" Thats a bit of a reach. There are plenty of other issues with the game that negatively effect gameplay for some people.. those would be FAR more serious that graphical bugs like you've mentioned above
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