Quote:
Originally Posted by Orpheus
Clearing the cache does help the stuttering a bit. I've also got the 'no trees' issue at various detail settings, first they were there, now they're not (post cache clear).
'Very low' trees settings (when it did work) seem to be the same as 'off' (i.e. no trees at all, just the green patches), while 'low' seems overpopulated. Another tree bug to go with the disappearing ones?
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I know it's late to come back to a minor issue like this, but I was flying last night and I think I've figured it out.
I play with 'Very Low' trees as a general rule (ground looks too flat without them, but much higher and it costs me framerate). However, if I load the game with 'very low' trees and start a mission, I get no trees at all, just the green patches on the ground (as with the 'trees off' setting). Changing the setting higher (low/medium/high/etc) does nothing in or out of mission.
If I set my trees to 'low' rather than very low, exit the game and start it up again, then enter a mission - I get my trees back. Switching from 'low' to 'very low' during that mission then does what it's meant to - number of trees rendered is visibly reduced.
So:
startup with 'very low' trees = no trees, no tree settings work
startup with 'low' trees = trees return, tree settings work as normal.
This is with both the last steam patch and the beta in this thread. Hope this helps the devs & pilots!