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Old 04-24-2011, 01:44 AM
nodlew nodlew is offline
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Join Date: Oct 2009
Posts: 34
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Thanks Strike, for the nice screen and the elaboration on the damage model. The damage model in this game is, I think, still quite above most of our heads in terms of the realism and complexity it attempts to produce in game. But I am already seeing some of the variety possible. In my last mission, a pretty big one in the FMB with Hurricanes, Spits, Blenheims, 110s, and 109s, I finally caused my first gunnery induced explosion in a target--pretty sure that's what it was. Anyway, with a short burst there was a fireball and the wing on the 110 I was shooting at broke in half. I've set quite a few on fire, but no explosions until now. I probably hit the ammo--don't think fuel tanks explode catastrophically (generally).

And I can confirm that the custom loadouts and gun harmonization greatly increases lethality. With a hit percentage of only 17% in that mission, I was responsible for destroying 3 enemy planes, and contributed to downing another--3 BF-110s, and 1 BF-109, with all my guns harmonized in the ver and hor at 300 yds, ammo load out pretty equally devoted to Ball, Inc, and AP.

Last edited by nodlew; 04-24-2011 at 04:04 AM. Reason: Irrational insistance on spelling things as correctly as I know how.
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