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Originally Posted by DayGlow
My asthetic issue is the 2-D display. To have the redicle float in space you need to look through it, out to your target. That would mean the cockpit and even the redicle casing (the glass) out of focus. DOF field effects would be an issue because it would have to fixed to the center point of the screen.
That's my aesthetic problem as the whole display is flat and in perfect focus.
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Ahh, I see. Understood.
Quote:
Back onto topic, for me the simplest solution would be an optional keypress pov shift to see the sight in combat. This wouldn't require recoding how the sight functions outside the frame or the issues of 3-D behavior in a 2-D space.
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To be honest if it wasn't for the
utterly insane version of Shift-F1 we now have in CoD I wouldn't have bothered bringing the subject up in the first place. I can only guess what the programmers had in mind when they designed that view.