I think the way forward for developers in the sim genre is DLC. Pretty much everyone is shifting to DLC for extra income, and in a niche genre like this to me it's the only way to generate additional income for development.
Were it up to me, I'd have released maybe four or five aircraft for CoD, and made the rest all DLC. I'm surprised the devs didn't go this route to be honest.
After all, gamers who can throw a hill of money at a gaming rig and flight control system surely can afford a few bucks for that shiny new Spitfire mk. 2A?
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