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Originally Posted by SQB
You have placed the eyes too far apart...
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The 'Right Eye' image is spot on. The fully visible reticle is proof of that. (assuming the dev team have got their measurements correct).
The 'Left Eye' image is a bit of a guess. I had no gauge to measure how far I should shift the view-point to the left with the mouse to accurately recreate what the left eye would, in isolation, see. It doesn't matter so much, though. The picture was illustrative rather than scientific.
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....but also, you can see the gun-sight AND out the front windscreen.
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That's what I have been attempting to demonstrate (with varying degrees of success

).
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It doesn't look like that picture you keep posting though, impossible to simulate 3d on 2d properly...
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It's not an attempt to simulate 3D.
It's a simulation of how the Revi reticle would appear to a real 109 pilot with
both eyes open.
Currently CoD simulates a
Cyclops with
one eye open, looking bang down the centreline of the aircraft.
Because of this unfortunate but necessary Cyclopean view we have had, for a decade now, a work-around; the
Shift-F1 view.
More recently Track-IR has enabled the player to lean to the right and achieve a similar result. Unfortunately people are mistaking this as
reality. People really do think
Shift-F1 simulates what a 109/190 pilot had to do just to see their gun-sight.