There was a mod for one of the Close Combat games per Operation Sea Lion, it was called Operation Beached Whale.
To be quite frank, I suspect that like IL-2 SOW is designed with future systems in mind, thus any intensive objects-activity mission will tax systems that are in use after release. Unless the mission is designed by splitting the operation into descrete componets. Or the BOB campaign has resolved the issues per high intensity engagement by resulting in the Luftwaffe achieving Air Superiority over the RAF and nuetralizing the Royal Navy.
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