if you want to SIMULATE how a real pilot flew and maneuvered his plane during combat in ww2, you have to include pilot fatigue, its that simple.
it was an extremely important variable during a protracted engagement and determined the type of maneuvers a pilot could make, and for how long he could sustain the engagement.
otherwise you have created a cartoon game where you have superman at the controls. the prolonged erratic stick stirring and hr long giant furrballs that you see online right now didnt exist in real life for that exact reason.
why dont you read some historical accounts of what actually happened aircraft combat in ww2.
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