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Old 04-21-2011, 05:52 AM
Heliocon Heliocon is offline
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Quote:
Originally Posted by *Buzzsaw* View Post
Salute

From all the whining going on here, you'd think they'd lost their homes and been bankrupted, instead of spending $45 on an incomplete product.

The whiners here should relax. This game is full of problems, it does need a lot of work, but anyone who does not see the potential is a fool.

I have a I7 2600k, running at 4.3ghz and a GTX-570 and the game runs flawlessly for me in all conditions. Others who don't have as good a system are having problems, but the game is being optimized continually.

When you have a good system like mine, the game is truly spectacular.

More of a concern to me are the following issues:

1) Flight model lacks tailplane effects on takeoff; while stall turns, humpties and tailslides can definitely be done, they're nowhere near as 'crisp' as they ought to be. The spin entries are every bit as odd as they were in IL2. (that is from a real pilot's evaluation)

2) Performance and equipment of the 109's, Spitfires and Hurricanes are not modelled at all correctly, in particular speeds and climbs are low, some aircraft have either the wrong props or poor fuel mixture modelling, and the aircraft universally suffer from a lack of performance over 10,000 ft, and backfiring due to lack of modelling of the altitude compensation in the carburetion or fuel injection systems.

3) Not enough ships to model the 'Convoy' phase of the battle, which is really the only stage which can be flown now with large numbers of aircraft.

4) Game really does need reflections modelled. We saw reflections in a series of promo videos, but I have a feeling they were eliminated in this foolish waste of effort on the epilepsy issue. Reflections were a key factor in WWII combat, the glint of sun off a canopy or shiny piece of metal were often the means by which enemy aircraft were spotted. Rise of Flight does this quite well and CoD needs to re-introduce this.

Even with all these problems, the game clearly has a depth which is not matched by any others out there. I fly RISE OF FLIGHT, and while that game currently has a flight model closer to the real thing, its damage model, and graphics do not come near the immersiveness of CoD. RoF also does not have anywhere near as complete an aircraft set as CoD, RoF went for the money and produced nearly all the Scouts to sell to those who want quick gratification, but the game completely lacks the two seaters which were present in large numbers and which are an absolute necessity for a decent online war. Realistic campaigns are impossible in RoF either online or offline. That is not the case in CoD, with the planeset available right now I could design a Night 'Barge Bombing' campaign for the RAF, a 1941 daylight, 'Rodeo' campaign for the RAF, a late '40 'Jabo' campaign for the Germans, a 'Night Blitz' 1940-41 campaign for the Luftwaffe, or any number of others. (except the convoys WE NEED AN RN DESTROYER!!!)

In any case, the original poster of this thread is partially right. CoD will be the best, even if it isn't now.
Can you fly with 50-100 aircraft over london with mid range graphics settings and no stuttering/fps over 25? If not then you are not telling the truth.
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