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Old 04-20-2011, 10:06 AM
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Bewolf Bewolf is offline
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Quote:
Originally Posted by Peril View Post
I came up with exactly what K said (he also posted on the other 110 thread). Seems we have the same documents, I think I got them from him for our Targetware 110 project?

650kmh IAS.

In the sim engines worked on the high speed shaking effect was based on the VNE figure. It was coded by the builder and entered in the data table, presumption is that this is the same with CoD? There was a margin implied where the shaking started OVER this figure and increased with speed in a linear way. Unless this is another form of DM effect (G limit, compression effect etc) which needs to be determined.



This would indicate there is an issue of some kind with the 110 FM, just where it lies and how to correct it is for the 1C FM guru to determine.
Thanks for the effort! Same applies to Kurfürst.

And yeah, I am not disputing the 650 value at all, that is what I have been reading over the years as well.
But I do get that right that everybody is a bit on the speculation side on the issue of crossing 500kph?
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