Quote:
Adding too much logs is not very good for server side .
|
That's exactly what is needed. We need a way to limit and restrict certain skins so that if we run an historical / on line / war campaign we can restrict skins to specific 'approved' or 'historical' skins. If the skin name was recorded into the event log, like load-outs, we could create a kick script that kicks those players from the game that are using non-approved skins. This along with the cache will allow a DF based war like Forgotten Skies - that has 80 to 90 per mission - to use something other then default skins.
Just using 'cache' skins doesn't prevent players from choosing their 'own' not apporved skins - either by mistake or whatever. If the skin name was recorded int he event log we could right a script that picks that up and would kick these players and then everyone would be sure to have the correct skins on.
This would be great to have in 4.09M...