Quote:
Originally Posted by squidgyb
There are so many entirely polar opinions here, I feel I need to fill some of the middle ground with some nice grey...
In response to "no games are released for the future" and/or "I can play any game on my PC" - there are plenty of games which are released with very high settings which eclipse what the PCs of the time are capable of. Crysis. GTA IV. FSX. Metro 2033. IL2. All these titles had settings, which (at the time of release) when set to the maximum, would cause severe performance issues. Some still do. I'd love to see someone play Metro 2033 at 1920x1200 with max settings on a single card system. Maybe a GTX 590 would scrape through... 2015 is hyperbole; he's just making a point.
I'm not excusing the performance issues on lower end machines - and it's true that the mid-range set will be the largest demographic, and they are working on, and have been working on performance issues and fixes. The game will continue improving as they work through bugfixes - I do think that a lot of development time has been spent on historical accuracy/modelling, and that more time could be spent on performance - but to a certain extent we've got to remember that the dev team's hand may well have been forced by powers higher up than themselves.
It's not like they've been doing "nothing" for the last 5 years, far from it. But for one reason or another, the devs have been given a shorter time frame and a reduced deadline which has resulted in them not being able to finish all the work they intended to do - we can wait, we can play the game as it is, or, erm, we can moan about it on the internet.
I just wish I wasn't drawn into these conversations quite so easily.
Damn my fence sitting, reasonable argument producing mind.
|
That's a reasonable post, but I think we all have to agree in a couple of points:
1) It's not acceptable to wait for a couple of years in order to get the game playable in decent settings.
2) Flying performance should be on top of every priority. This is not MS Flight Sim, where you take off, stroll and land. Here you're fighting in the air and every second, every frame, is important.
3) Its total performance (flying, graphics, sounds) must be better than IL-2's, otherwise what's the whole point?
Ending, I will have to make clear one thing: this game looks fantastic. Whenever I fly without stutters it's just marvelous. The graphics, the FM, the DM...almost everything!
But knowing that in the end we're all gonna meet in the air for some "fights", I know that bad performance can create huge problems, therefore (and keeping in mind one of Luthier's posts, where he mentioned that he doesn't think he can optiomize much more the buildings -can't find it now), I'm just saying that if this is the case, then alternative scenarios should be employed.
One last thing: I know, really know, that devs are doing their best and they're working really hard for the benefit of all of us. I do respect and admire their work and all of my posts are with good will and always keeping in mind how to make the game the best flight sim experience we ever had. I'm not yelling at them. I'm doing some reasonable conversation and I know that devs need and want this. In the end, it's only them who know what's best and what they can offer.