If you set the dials correctly (ie in line with your convergence and enemy wing span), currently the enemy will be in range when his wings span from the centre dot to the inner edge of the cross-hair. If you prefer the enemy to be in range when the wingtips touch both edges of the cross-hair, then just double the range on the top ring (which tells the computer what range your guns are zeroed to). This is how it is at the moment as far as I know from testing it.
As to how it was in reality I have no idea. I always used to thing that wingtips touching the crosshair was standard for being in range.
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