Quote:
Originally Posted by kalimba
Yeah..That would be a "concensus" now...
1- too fat
2- to long
3-to "even" and we do not mean squiggling effect....
Just to add a bit of positive criticism here... 
After watching over and over WW2 guncams and more modern ones, there is another caracteristic that seems to appears awkward in COD's tracers...
It is the "speed" of the tracers...To make my observations simple, I would say that COD's tracers should apperar to "slow" down earlier in the process with distance and keep on being visible as a " floating " dot for a bit longer...This is a caracteristic I have observed in lots of video exemple.
Now, I assume all those mods could be done by mods experts with the SDK release.
But if Luthier wants to give it a shot when major issues are resolved, why not !??
Salute !
|
I don't think that they are too long but too fat. Again, I don't have Cliffs of Dover yet so I really don't know. Some tracers at night are very bright and do have an apparent "fatness" to them due to the extreme light overexposing in the eye. The tracers I saw in the Wellington movie looked good for being in the daytime.