I vote for Scalability.. I want the game to be commercial success first and for emost. That will drive future funding and development. FM's and performance online I want the server to be able to make sure everyone is on a level playing field..but if customer XYZ wants to play in arcade mode offline or on an arcade mode server and that allows thousands or tens of thousands in more sales then I'm all for adding those options to the realism panel.. I won't use them, but I don't mind them being there.
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