Quote:
Originally Posted by IceShade
Finishing up bootcamp now 
|
That's the spirit mr. Shade

The idea is make it so hard that it forces you to try something new, hopefully something that works too. And in the end you come away from it feeling like you have accomplished something, which is what makes playing games fun.
Quote:
Originally Posted by JackintheBox
Wow. Thats really lame.
|
Well, that's your opinion, but I disagree
Quote:
Originally Posted by JackintheBox
On another note, why are certain plot items now real items?
|
It's another thing I added to make the game more fun, some things should come with both rewards and penalties. Sure, they take some of your inventory space, but you'll get access to some pretty good things. When I played through the game a few months ago I discovered that I made it too easy, and I didn't like that. So I've made it a bit harder, and I've given the player more choices, choices that sometimes are hard to make. If you don't like that you can go back to trolling the JA:BiA forum


(This last part is just a joke, don't take it seriously, we're old friends, right? Nothing wrong with some playful ribbing

)