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Old 04-17-2011, 02:12 PM
Bellator Bellator is offline
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Join Date: Sep 2010
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What the OP doesn't realize here is that the maximum range and penetration power of the guns ingame and in real life aren't comparable.

For example, the max range of the AT & tank guns ingame is 180 (I'm assuming meters?), but the penetration of the guns at this range are not the same as in real life. In MoW the guns lose their penetration power faster than in real life, and this to simulate longer range engagements.

To try and suggest that the Super Pershing, and even worse, the IS-3, should be able to penetrate the KT's lower front hull at the ingame range of 136m is absurd when you consider that an ingame range of 136 translates to roughly 1800 meters in real life: a range at which the Super Pershing's gun couldn't ever hope to penetrate the lower front hull, and the IS-3's gun wouldn't even be capable at 200 meters, let alone 1800!

Now if the OP wants higher realism, then I suggest increasing the 88mm PaK43's ingame penetration performance at 180m from 92mm to 110mm, seeing as the gun in reality was capable of defeating the 152mm front of a heavy Churchill tank all the way past 3000 meters with its' std. AP round.

Just some food for thought...

Last edited by Bellator; 04-17-2011 at 02:17 PM.
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