Quote:
Originally Posted by csThor
Simple answer - it saves a helluva processing power. 
|
Meh... They could use a simple DM (and nothing else: no AI, no instruments, no FM calculations). Giving the DM management on another core it should not have a great impact on the performance. You only need to keep the DM parts who cause a visual damage on them (holes) or because of them (flames).
It's sure that this actual "2 states" DM for the stationary airpanes it's a great immersion killer during the gound attacks...
I'm willing to wait that day.
PS: of course I use the word "should" since I'm not in the development team and I don't know the code. But I doubt anyone here know it.