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Old 04-17-2011, 05:53 AM
FlushMeister FlushMeister is offline
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Join Date: Oct 2010
Location: Sweden/Seattle
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I really hope it aint a bug hehehe, As people mentioned it could be convergence, in a QM I sometimes see the guns hitting each wingitp on the fighters when I'm close and dont do much damage, if they fixed the gun convergence settings thing then a good idea would be to set it similar to a thing I saw on discovery where they set all pairs of guns to one different convergence, so it becomes a "band" or "carpet" of bullets that works in a wider variety of distances..?






Quote:
Originally Posted by ElAurens View Post
You must remember that the .303" British cartridge was adopted in 1888 as the standard infantry rifle round. It was designed to kill unarmoured, soft skinned human beings, not shoot down machines that had not been invented yet.

Rifle caliber machine guns, while still in use in most air forces at the start of WW2 were inadequate at best in the air to air role. It was not uncommon for German bombers to get back to their bases in France with hundreds of bullet holes in them.

To take down a fighter you must hit something vital. Hard to do from astern with what amounts to a fast firing deer rifle.
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